For Mafia 2. Fans of this game often want to try something unusual during their playthrough. Downloading and installing add-ons can help with this. The question of how to install mods on Mafia 2 most often arises due to problems during unpacking files. Next, we will discuss how to troubleshoot such problems.

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The first step in resolving the issue of how to install mods for Mafia 2 is downloading content. You can find a variety of add-ons for this game, but we recommend using only trusted sources. We also recommend checking the files with antivirus programs. In this way, various kinds of problems can be avoided. The installation process is almost identical to that in other games.

Instruction

Let's move on to the practical part of resolving the issue of how to install mods on Mafia 2. Most often, it is enough to go to the root directory and then place the loaded pre-modified file into it. Further actions may vary depending on the type of add-on. In special cases, the modification is accompanied by special instruction. It is much easier to install modifications that provide for automatic unpacking and loading into the game directory. If this is not possible, a number of additional steps will be required. All operations are carried out in the main game folder. Next, you need to find a file called rw_data.dll. Now we replace it with the downloaded one.

on weapons

One of the most ambitious additions of this kind is called the Weapon Mod.

The modification changes the textures and sounds of the weapon firing. Added engraved Colt 1911. Mod Waffen Sound also adds new sounds. You should also try the Big Guns add-on in action. The modification adds a legendary pistol to the game.

Mod "Mafia-2 perfect weapon", full name: "Mafia-2 Badyorko mode v5.1" is designed for the passage of the MAIN STORY with Vito.
ALL jokes are involved in it 100%. Everything except re-voicing and jokes from the story "works" in additional missions with Joe and Jimmy.
Instructions: make a backup of files, scatter everything in the appropriate folders. If you don't have a dlcs folder, create it.

What's new in version 5.1
WEAPON:
1. Pump-action shotgun, Thompson M1A1 hybrid: a shock wave of unprecedented strength and the sound of a shot combined with it.
In addition to mass destruction of the enemy, with the help of a pump-action shotgun, you can play with people and objects that are not fixed to the ground
in a kind of billiards. For example, toss a passerby mailbox pedestrian by shooting at the box. As a cue ball
you can use larger objects, such as a car (you need to shoot at the side of the front). Do not bring the store to zero !!!,
otherwise the weapon will stick in the hands. You can get rid of sticking by opening the door through "E". Reload doesn't work! If in addition
missions, the setting for 99999 rounds will not work, in order to reload, approach the policeman with a weapon, let
a bribe and leave him on the ground. Then get a new hybrid Thompson M1A1, there will be a full magazine for 99999 rounds.
The Pump Shotgun can be obtained from:
a) Giuseppe's shop (looks like a Colt with an improved magazine). b) In the mission "kill Clemente" on the roof of the hotel. c) During the arson of Vito's house,
if you kill the arsonists. d) With the help of cheats e) Arrange so that the police make Joe (he sometimes has it) put
weapon to the ground, and pick up Thompson.
At the end of the video there is a story about how you can cheat the game with the help of the Thompson M1A1 hybrid.
2. Colt 1911 with an improved magazine is now in the game instead of the regular Colt 1911. All characteristics are saved from version 4.1.
3. The K98 sniper rifle has 100% of the properties of the MG-42 (recoil / shaking, magazine capacity, rate of fire, range,
lethal force, the sound of a shot, etc.)
VOICE-OVER:
New sounds of loss of health of the male part of the population.
"Liberated" a girl from a clothing store.
TEXTURES:
Updated the photo album from the cutscene at the beginning of the 15th chapter.

What's new in version 4.1

WEAPON(in order of appearance, scroll back) increased/improved, stats changed + NEW WEAPON!!!:
1. hands without weapons + right button mouse = binoculars (conditional), 12x screen zoom
2.police colt: lethal force, recoil (left from v3.1).
3.colt 1911: range (considerably), rate of fire, magazine capacity, sound of a shot (left from v3.1).
4. shotgun: sound of a shot, range of destruction, a ball of flame when fired (remaining from v3.1) added: RMB=expand screen panorama.
5 author Beretta, x3 zoom: simulated silencer, single (accelerated) shots, RMB=3x zoom. "Left Shift" - restore visibility.
6. author MP40: magazine capacity and rate of fire, - you can mow wheat (left from v3.1).
7. MP40 hybrid: new compact form, shot sound, rate of fire, recoil.
8. aut-t Beretta, x6 zoom: silencer, 6x target approach (RMB), single shots, armor-piercing cartridges:
.........One bullet now pierces through at least 5 people, an armored car, brick walls (!);
......... Demolishes barrels, urns, small indicators, water hoses, etc. With, optical approximation,
.........after a certain distance, the bullet does not hit the target! Get the enemy beyond the affected area,
......... you can use the ricochet from poles, car roofs, etc. Aim, ricochet point and enemy,
.........must be on the same line. "Left Shift" - restore visibility. If you aim
.........because of the corner, visibility is restored when the RMB is released.
9. German hand grenade: throwing range, shock wave increased many times, new sound with thunder effect.
10.20 liter Molotov cocktail. Plausible explosion sound, powerful shock wave. Explosions set people on fire
within a radius of 15-20 meters - very cruel. Persons under 18 years of age with a fragile psyche, please do not use.

Newans, - 4 types of weapons when lying on the ground, or on the shelves of Harry / Giuseppe stores, look different:
1) "Beretta x3 zoom" like "M3 grease gun" (Harry only), 2) "MP40 hybrid" like "MP40" (ground) or "Thompson1928" (Harry),
3) "canister" as "Molotov cocktail" 4) "German grenade" as "ordinary grenade". When this weapon is in someone's hands - everything is OK,
in the lower left corner of the screen, too, everything is OK.

***All mods with scope zoom, flame ejection when fired, increased bullet penetration, shuffling parts,
made for other weapons will be considered plagiarism. Since they will be an elementary and uncomplicated alteration
this mod, and will not carry any new idea. If this is done by another method, of course - there will be no complaints.

What's left of versions 2.1 and 3.1

VOICE-OVER:
Version 4.1: Increased the sounds of a bullet hitting flesh. Vito wakes up to the crowing of roosters. Some weapon sounds.
Version 3.1: a) Added a set of sounds for the loss of health and death groans for the female part of the population of the city.
b) The number of jokes with re-voicing in the game and cut scenes has been increased.
c) Almost all the re-voicing was done for the English version of M2.
Version 2.1: Increased the number of sound and dialogue replacements:
a) The female part of the city's population is now made up of grandmothers :) They react to Vito depending on their mood:
they send the bad, they try to seduce the good (you just need to stop nearby). Rewritten reactions of fear, panic,
indignation, traffic jams, Vito in the shit-ch.9, reaction to corpses, etc.
b) New sounds of the loss of health and the dying breath of Vito and all male residents of the city.
c) Various dialogue inclusions in the game and cut scenes - watch the video.

AUTO:
Version 4.1: Added armored Shubert armored: 398km/h - according to "passport", 240km/h - in reality
+ new engine sound and strong brake. Like trucks, it repairs itself when it reappears in the garage.
The flying fuel truck was renamed to another car, now you can go through additional missions with Joe and Jimmy to the end.
Version 3.1: a) Set the engine sound from Ferrari Enzo for summer: milk truck, military jeep, funeral (winter), Chaffeque,
ISW_508, Roller, Delizia Grandeamerica. Let me remind you that Delizia is in this mod in the "police car bonus" folder.
b) Part of the high-speed cars and trucks from version No. 2 was moved from the streets to the garage and duplicated with winter options.
c) Added high-speed chaffeque (488km\h-passport, 309km\h-in reality), the most compact 4-seat car
- it is convenient to travel in the company.
Version 2.1: "Tweaked" the cars involved in the main plot, now boring missions like to take something, drive somewhere
etc. are much faster. Below are the passport indicators! the speed of some cars. Please note that the higher the max.
speed "according to the passport", the greater the gap between it and the real max. the speed you can get. For a milk carrier
for example, these are 555 and 340 km / h. All cars are run-in (!), everyone will be able to choose a tuning to their liking. Jeep is more sharpened
for ski jumping, city driving requires skill. The forklift also takes some getting used to.

Maximum speed (according to the passport) km/h base\tun1\tun2\tun3

(winter) culver newyorker 268\268\-\- + new engine sound
(h)jefferson provincial 251\327\-\-
(h) funeral: 257\335\-\- + new engine sound and wheels
(l) forklift: 211\-\-\- + new wheels
(l) police car 291\-\-\- + new siren
(l) military jeep: 257\291\335\377 + new engine sound and wheels
(l) milk truck: 272\315\407\555 + new engine sound and wheels
in addition, the speed of trucks has been increased: military (s + l), meat (l), cigarette (ch. 8) and a few more cars (summer).

FUN WITH FUEL TRUCKS: (use the immortality cheat from freeride, I have Existence Even, but I think it doesn't matter)
In order for the fuel truck to start "sausage" you need to go in and out of the cab, after that the "hysteria" will go to other fuel trucks.
If, when entering the cab, the fuel truck did not bounce, look for another one, if necessary, change the district of the city.
In a fuel truck, you can fly onto "hard" roofs, into inaccessible "hard" places on the map, leaving to hang in the sky (sometimes),
fly from one end of the city to the other. But if the car flies straight into the sky, we exit the game.

What's left of version 1.1

52 new residents of the city (most summer), jokes in the game with vehicles, rotation of the homeless, jokes with the gait of passers-by,
the first portion of jokes with re-voicing, 2 bonus police cars (riding on the seat next to the policeman, etc.),
passing through obstacles and vertical jumps with the Smith Coupe - see screenshots.

Do not take a twitching fuel truck / trailer from the garage. Scroll through the cars faster and get closer to the edge of the gate, otherwise it will kill you.

Freeride Compatibility:

The mod is compatible with Deverell's "FR Pleasant Times" as well as other freeride dlcs.
Before installing the mod, check if your freeride installation has the following files:
1)pc\sds\gui\ingame_gui.sds
2)dlcs\cnt_joes_adventures\sds_ru\gui\ingame_gui_ja.sds
3)dlcs\cnt_betrayal_of_jimmy\sds_ru\gui\ingame_gui_rtr2.sds
4)dlcs\cnt_jimmys_vendetta\sds_ru\gui\ingame_gui_rtr.sds
It can be checked by date last change file, but it is better to look into the uninstalled version of freeride.
For example, for freeride 1.0(Fix) by ExistenZ34 & Evene, this is the 4th file. For convenience, copy it from the root folder of the game:
dlcs\cnt_jimmys_vendetta\sds_ru\gui for example in pc\sds\anims_city and unpack using SDS Tool GUI. Copy and replace
the contents of the "compatibility"\ingame_gui_rtr.sds folder into the extracted folder, and pack ingame_gui_rtr.sds. Install the mod
after that we cut the ingame_gui_rtr.sd file from the pc\sds\anims_city folder and copy it with a replacement to dlcs\cnt_jimmys_vendetta\sds_ru\gui.
Mod "Mafia-2 Badyorko mode v5.1" is already adapted for freeride 1.0(Fix) by ExistenZ34 & Evene, all this is not necessary.
If you do not bother, but just copy everything, nothing bad should happen to any freeride.

Thanks to GrandMan for garage tips, Steam1993 for texture tips, etc.
Well, of course, special thanks to the creator of the program for editing weapons - y.u.s.i.k

for Mafia II . Version 5.1 . Version 9.1 .

So what's new in new version?

Weapon :

1. The pump-action shotgun and hybrid Thompson M1A1 have a shock wave of unprecedented strength with a delicious sound of a shot. In addition to the mass destruction of the enemy, with the help of a pump-action shotgun, you can "play" people and objects loose to the ground in a kind of billiards. For example, throw away a pedestrian passing by a mailbox by shooting at the mailbox. Larger objects can also be used as a "ball": for example, a car (then you need to shoot at the side of the front). Do not bring the store to zero! Otherwise, the weapon will stick in the hands. You can get rid of sticking by opening the door through the "E" key. And - reloading does not work! If in addition missions setting to 99999 rounds will not work, then to reload, approach the policeman with a weapon, give a bribe and leave it on the ground. Then get a new hybrid Thompson M1A1, and there will already be a full magazine for 99999 rounds.The Pump Shotgun can be obtained from:a) in Giuseppe's store; b) in the mission "kill Clemente" on the roof of the hotel; c) during the arson of Vito's house, if the arsonists are killed; d) with the help of cheats; e) arrange so that the police force Joe (he sometimes has it) to putweapons on the ground, and then pick it up yourself.
2. Colt 1911 with an improved magazine instead of a regular colt.
3. The K98 sniper rifle has 100% of the properties of the MG-42 (recoil, magazine capacity, rate of fire, range, lethal force, shot sound).

Voice acting:

1. New sounds of loss of health of the male part of the population.
2. A liberated saleswoman in a clothing store.
Textures :

1. Updated the photo album from the scene at the start of Chapter 15.

Installation. We make a backup of files. Additionally we do backup file "shubert_frigate_pha.sds", an example path is . 2. Copy and replace the files from the mod folders to the game folders with identical names. If you do not have a "dlcs" or "sds_ru" folder, you do not need to copy anything from these mod folders. ATTENTION!!! We copy the files inside the folder, not the entire folder! Otherwise, you will delete files that cannot be replaced, and the game will stop working. Next, we start the game.

Mod Features(author's explanationsat office fashion site ). Replaced most (52) residents of the city. In addition to well-known characters, you can meet both little-known and previously unknown personalities in the game. Almost all replacements fall on the "summer" period of the game. Carefully! Some seemingly civilians can be aggressive. Do not skip the cut-scenes (videos): in some of them funny things await you. There are also surprises associated with the substitution of cars: the chase in police cars has been qualitatively changed (cops in full growth lean out of the window, trying to shoot you); you can sit down with a police driver and ride as a passenger; after giving a bribe, you can sit in the driver's seat and carry a second policeman with you (so that the latter does not try to fine you, turn on "L" - the speed limiter), to do this, lure the policemen by taking out weapons and quickly take their transport, the stolen car will not be announced wanted; you can diversify the game by constantly replacing police cars from the "police car bonus" folder to the ...Mafia II\pc\sds\cars folder. For the winter and summer periods of the game, 9 additional options auto! Fly vertically up to the height of a 3-7 story building using a Smith Coupe (distorted shape). Park its right side firmly against a vertical hard surface and press "f" (exit). Best Results give walls and fences made of natural stone. Parking skills play a key role. The highest jumps end fatally, so it is advisable to additionally install the Mafia-2 trainer, which has an immortality mode. By using this method you can penetrate wooden fences and other obstacles, finding yourself in previously inaccessible places in the city. In addition to parking skills, you will also need elementary luck. Do not park your Smith Coupe leaning towards the guardrail or you will fall into the ground. If you manage to run out to the balcony first in the mission "Sicily", quickly move to the left. "Running" on the railing, press the space bar - if you are very lucky, you will be thrown into the sky. There are several jokes with Russian dubbing. In future versions of the mod, they will be replenished.

Possible problems (author's remarks) . In chapter 1 on a balcony in Sicily, screen tremor is normal: it is caused by the appearance of large objects in the game. Feel free to keep playing. In chapter 9, in the task to follow Luka: if Luka stops at the gate of the Clemente slaughterhouse and it does not open, replay the task. After crossing the bridge over the river, break through the 2-meter tin fence located between the end of the bridge and the first turn to the right. This way you will cut corners and overtake Luca. Moving ahead of him, you will be the first near the gates of the slaughterhouse, Luca will pass you, and the gate should open. If it doesn't, exit the game and temporarily replace the "shubert_frigate_pha" file from the folder C:\Program Files\2K Games\Mafia II\pc\sds\cars to the original backup. In the additional mission "Tre betrayal of Jimmy" in the "steal a Shubert Frigate car" task for a while - to complete the task, temporarily replace the "shubert_frigate_pha" file from the folder C:\Program Files\2K Games\Mafia II\pc\sds\cars to the original backup. Although at the minimum difficulty level, this task can be completed without replacement, it is still very difficult.Video of fashion .

Sincerely, badyorko (badyorko.com) and