In this review, we will continue to consider LG monitors. Recall that models from this manufacturer with a screen diagonal of 23 "(LG 23ET83V-W), 24" (LG 24MP76HM-S) and 27" (LG 27MP75HM-P) have already been visited in our test laboratory. Now it's time to get acquainted with " heavy artillery "- 29-inch solutions. The range of products supplied to the market under the LG brand includes several monitors with this diagonal. We decided to opt for the model LGultrawide 29 UM65- P, which has a 21:9 aspect ratio, supports 2560 x 1080 resolution, and costs about $500. That is, among the solutions of the "cinema" format this display is one of the most affordable components on the domestic market.

Specification:

Manufacturer

Ultra Wide 29UM65-P

Matrix type

Backlight type

Screen diagonal, inches / mm

Aspect Ratio

Optimal resolution and frequency, Hz

2560 x 1080 @ 60

Pixel size, mm

Brightness, cd / m 2

Contrast (static / dynamic)

1000:1 / 5 000 000:1

Matrix response time (GtG), ms

Number of displayed colors, mln.

Horizontal frequency, kHz

Vertical frequency, Hz

DVI, Display Port

Viewing angles (horizontal / vertical) up to contrast > 10:1,°

Video outputs

2 x HDMI
1 x Display Port
1 x DVI-D

Audio outputs

Built-in speaker power, W

Additional features

Possibility to display images from two sources simultaneously (LG PBP technology); support for Flicker Safe technology, which significantly reduces the level of flicker

Possibility of wall mounting

Yes (VESA 75mm)

Dimensions (with stand), mm

703 x 328 (418) x 64 (181)

Weight (with stand), kg

Products webpage

Packing and scope of delivery

The LG UltraWide 29UM65-P monitor comes in a large cardboard box to protect it from impact and possible mechanical damage. A plastic handle is attached to the top for easy transport. As always, the manufacturer paid great attention to the packaging design, placing here an image of the device from different angles, as well as indicating a list of its main features:

  • IPS - a modern IPS-type matrix is ​​​​used, which is distinguished by good color accuracy and large viewing angles;
  • 29" - screen diagonal size is 29 inches or 73 cm;
  • 21:9 Ultrawide - display aspect ratio is 21:9;
  • 4-Screen Split - the ability to divide the workspace into four zones;
  • Mac Compatible - full compatibility with devices running operating systems of the Apple MacOS family;
  • Dual Linkup - the ability to simultaneously display images from two different sources on the screen.

The package includes the following components that may be needed by the user in the process of connecting the device and its further operation:

  • leg and stand;
  • decorative bezel with cable holder;
  • AC adapter (AC: 100 - 240 V / 50 - 60 Hz / 1.4 A; DC: 19 V / 2.53 A);
  • power cord;
  • cable with HDMI connectors;
  • Audio cable;
  • screws for fastening;
  • CD with documentation and software;
  • user's manual.

Separately, I would like to note the presence of a cable with HDMI interfaces, which are rarely found in the monitor package.

Appearance and features of operation

LG pays great attention to the design of its solutions. We have already noted this fact during testing of LG 24MP76HM-S and LG 27MP75HM-P models. The same can be said for the LG UltraWide 29UM65-P. This monitor is made in a stylish black color with a glossy sheen. The only matte element is the matrix itself with a protective 3H coating. Naturally, a “frameless” design is used as a case, which, in combination with a large diagonal (29"), only emphasizes the strict, but at the same time, refined design of the display. Thanks to this, the LG UltraWide 29UM65-P model outwardly looks favorably against its competitors and will fit perfectly into the interior of the office or home room.

To avoid possible misunderstandings, we note right away that there is still a frame around the screen, it's just much thinner (about 10 mm) than standard solutions of the same size.

The power supply is placed outside the monitor, so its body has a relatively small thickness (64 mm). In the center of the back panel there are holes for mounting the VESA 75 mm standard. Thus, LG UltraWide 29UM65-P can be installed both on the table and on the wall, which is certainly a great advantage for solutions of this kind. And the weight of the monitor itself, taking into account its dimensions, is quite small - only 6.2 kg with a stand and 5.2 kg without it.

When designing the legs, the manufacturer decided to abandon acrylic, preferring a more durable material - metal. From above, the entire structure is covered with glossy plastic panels in the color of the body.

The leg itself cannot be called very functional, since only the display tilt angle can be adjusted within -5 ° ... + 20 °. With such screen sizes, I would also like the possibility of changing its position and height. However, in this case, it would be necessary to significantly increase the thickness and weight of the entire structure, which would not have the best effect on the appearance of the monitor.

Video connectors are represented only by digital ports: two HDMI, one DisplayPort and one DVI-D. All graphical interfaces support image output at a resolution of 2560 x 1080 with a refresh rate of 60 Hz. Also here you can find a connector for connecting the power supply and two audio outputs: one of them (black) is designed to connect an audio cable to sound card computer, the other (green) is used to connect headphones.

Model LG UltraWide 29UM65-P is equipped with two speakers built into the bottom end of the case. Their total power is 14W, and the sound quality is at a fairly acceptable level (especially compared to the monitors we have already been testing), although low frequencies still not enough. In any case, its capabilities will be enough not only to play sound from videos on the Internet, make video calls or video conferences, but also to listen to music at the workplace.

The display is controlled using a special joystick located between the speakers. Compared to traditional buttons, it greatly simplifies OSD navigation, making the process quite intuitive. During operation, the joystick itself seemed too “tight” to us, however, as LG representatives assured us, this is a feature of only our particular copy, because in other monitors it is pressed easily and without excessive effort.

In the middle of the lower part of the case there is a device operation indicator. In the active state of the display, it lights up in a white matte color. At the same time, the brightness is quite moderate and does not distract at all from what is happening on the screen in the dark.

On-screen menu and demonstration of proprietary technologies

In the LG UltraWide 29UM65-P model, not only the menu navigation system has been changed, but also its structure. By pressing the joystick, you can go to monitor configuration, select one of two reading modes, activate LG PBP technology, or simply turn off the monitor.

All settings are concentrated on several tabs, the first of which is called " Fast access". It is here that the main parameters are located that are responsible for the brightness and contrast of the display, the volume of the speakers, the choice of the video interface and the change in the image output format. Energy-saving technology and preset profiles can be accessed from the Feature section.

Management of the technology of simultaneous display of images from two different sources is placed on a separate tab - "PBP". For more fine tuning color rendering, use the settings in the "Screen" section. There is a choice of black field value, gamma, color temperature scheme, as well as configuring six basic shades.

As for LG's proprietary PBP technology, it works pretty well. Image output from two PCs is carried out without any problems. In this case, the image occupies the entire visible area of ​​the screen.

Testing

The monitor has six profiles: Custom, Photo, Movie, Game, Reading Mode 1 and Reading Mode 2. We note right away that the last two are not suitable for everyday use. As you can guess from the name, they are configured in such a way as to reduce eye strain as much as possible during prolonged screen reading.


« Custom»

"A photo"

"Movie"

"Games"

"Reading Mode 1"

"Reading Mode 2"

White field brightness, cd/m2

Black field brightness, cd/m2

AdobeRGB, %

Medium Gamma

Testing showed that the LG UltraWide 29UM65-P model has a very high brightness threshold, reaching 343 cd/m 2 , which is even more than stated in the specification. Thus, the user can easily select the value he needs, depending on the ambient light. For reading modes, this parameter is lowered in advance to 77-78 cd/m 2 .

Even more pleased was the level of static contrast, which reaches 1220:1, which is an excellent indicator. Therefore, by purchasing this monitor, you are guaranteed to get a juicy picture with rich colors on the screen, regardless of the mode used. The only exceptions are profiles for reading. However, there the contrast ratio is artificially low to 74:1 in order to muffle all the details in the picture and vice versa to emphasize dark objects. If the display brightness is low, the text will look not dull gray, but still black.

The basic characteristics of the LG UltraWide 29UM65-P model are really on top and fully correspond to the values ​​declared in the specification. Let's now see how things are with color reproduction.

CIE- profile diagram"Custom", "Photo",

CIE-profile diagram "Movie»

CIE-profile diagram "Games»

The sRGB color gamut in all cases is above 94%, and when the “Custom” and “Photo” profiles are activated, it reaches 97.4% and 98.7%, respectively. Otherwise, such results cannot be called excellent. In reading modes, this figure is even higher, but we should not forget that they are not suitable for everyday use.

"Custom"

Diagram of the deviation of the primary colors and shades from the standards in the profile"A photo"

Diagram of the deviation of the primary colors and shades from the standards in the profile"Movie"

Diagram of the deviation of the primary colors and shades from the standards in the profile"Games"

Diagram of deviation of primary colors and shades from standards in profiles"Reading Mode 1" and "Reading Mode 2"

When measuring color accuracy best result was recorded in the “Custom” mode: the average deviation dE * 94 (∆E) of shades from the standards was 0.46 at allowable value 1.5. Some professional monitors will envy such an indicator. The “Photo” and “Movie” profiles look a little worse in this regard, but the “Games” mode is a clear outsider. In it, almost every shade is several times higher than the maximum deviation value defined by the CIE 1994 standard.

Separately, I would like to note the modes for reading, or rather, how carefully the manufacturer approached their settings. By choosing these profiles, all the illustrations in the text will still remain quite legible, they will just have faded shades.

Level chartRGBprofile "Games»

Level chartRGBprofiles

Level chartRGBprofile"Reading Mode 1"

Level chartRGBprofile"Reading Mode 2"

The RGB levels graph clearly demonstrates what causes the problem with incorrect color reproduction in the "Games" mode: the blue component is very high, which gives the whole picture a "cold" tint. We strongly recommend that you refrain from using it. The rest of the profiles for everyday use (Custom, Photo and Cinema) do not have this problem: the curves of the three primary colors are quite close to the 100% reference line (between 90% and 110%).

I also want to note the settings for reading modes again. Due to the strong underestimation of the blue channel and the strengthening of the red component, the manufacturer changed the color white background, which is usually used for text documents, on a yellowish background. Thus the page e-book when using one of these modes, it will resemble a page from a real paper book.

Custom, Photo, and Movie

Graph of gamma curves in the profile "Games»

Graph of gamma curves in profiles"Reading Mode 1" and "Reading Mode 2"

But the gamma setting in the LG UltraWide 29UM65-P monitor is not done in the best way. In all cases, a slight deviation of the gamma curves from the reference line is noticeable. In bright scenes, objects with a predominance of blue tints will look a little more contrast than they really should be. Although, of course, in real conditions, this feature will not be noticeable to the human eye, especially if we talk about a dynamic rather than a static picture.

As for the value of the average gamma itself, in the “Custom” and “Photo” profiles it lies very close to the “reference” indicator of 2.2: 2.21 and 2.22, respectively. Activating other modes, the situation worsens a little.

Summing up the intermediate results, we have the following: for everyday use, we recommend choosing the "Custom" or "Photo" profiles, and for reading - "Reading Mode 1" and "Reading Mode 2". All of them are perfectly configured and have well-chosen parameters for a specific type of task.

Contrast stability and brightness range

In our opinion, of all the profiles described, the most optimal is "Custom". It was on this basis that it was decided to check additional features monitor LG UltraWide 29UM65-P.

The brightness range was 78 - 329 cd/m 2 , while the contrast ratio varied within: 1085:1 - 1325:1. The value of the upper limit of the brightness of the white point is sufficient to work with the monitor in a very bright room, and the lower one will help to significantly reduce eye strain when there is a lack of ambient light. The static contrast ratio is not very stable, but at absolute values ​​above 1000:1, this is not so important. This behavior will not affect the quality of the picture in any way.

Monitor Calibration

CIE- calibrated profile diagram

Diagram of the deviation of primary colors and shades from standards in a calibrated profile

Graph of gamma curves of the calibrated profile

Level chartRGBcalibrated profile

The calibrated profile file is available at this link. The results obtained before and after hardware calibration are summarized in the table:


"Custom"

calibrated

White field brightness, cd/m2

Black field brightness, cd/m2

Contrast ratio, x:1

White point color temperature, K

Color space compliance with sRGB standard, %

Color space complianceAdobeRGB, %

Average deviation dE*94 (∆E)

Maximum deviation dE*94 (∆E)

Medium Gamma

Monitor power consumption, W

Hardware calibration had virtually no effect on color performance. The only thing that managed to bring the state of the gamma curves back to normal. However, the effect of such an improvement will definitely not be noticeable in real conditions, therefore, from this experiment An unequivocal conclusion suggests itself - LG specialists did a great job with the settings of the LG UltraWide 29UM65-P monitor and there is no need for its additional calibration.

The fill test revealed a small amount of backlight bleeding in the bottom left corner of the screen. However, with such large display sizes, this is not so critical, and in real conditions, problem areas will not affect the perception of the picture displayed on the display.

Matrix speed

The LG UltraWide 29UM65-P uses an IPS-type matrix with a claimed response time of 5 ms (GtG) and a refresh rate of 60 Hz at a resolution of 2560 x 1080.

After the end of the test, there were nice results: trails from the movement of all primitives are quite short. Subjectively, in terms of matrix speed, the LG UltraWide 29UM65-P monitor is on par with other 24-/27-inch IPS models with the same claimed response time. Therefore, it is quite suitable for displaying dynamic games, although it loses to solutions based on a TN matrix.

Reference variant (the camera is directed to the center of the monitor perpendicular to the plane of the screen)

Horizontal viewing angles

Vertical viewing angles

The horizontal and vertical viewing angles of the LG UltraWide 29UM65-P monitor are very large. As can be seen from the photographs, the picture does not lose its saturation at any position of the eyes relative to the screen. And only when viewed from almost "zero" angles at the edge of the screen there is a slight darkening of the image. Obviously, in real conditions, no one will look at the monitor like that.

Software

The Screen Split utility is supplied with the display on the disk, which allows you to better organize the screen space by dividing it into several work areas. The split configuration can be set using the pop-up menu. It is very convenient if you work with several applications at the same time and you often need to switch between them or compare the information displayed in them.

conclusions

LG has once again proved that a monitor can be both high-quality and inexpensive. Like most 29-inch cinema format solutions (21:9), the model LGultrawide 29 UM65- P belongs to the "top" devices. However, this is not at all a reason to add 100-200 dollars to the price tag, so to speak “for status”. Apparently, the same idea is followed by LG. Since the hero of the review costs about 500 US dollars, while the competitors cost 600-700 US dollars.

At first glance, it may seem that the manufacturer simply saved on something, but this is not so. In the LG UltraWide 29UM65-P, everything is done at the highest level: from the assembly and finishing of the case to setting the display modes. In addition, do not forget about its functionality. The screen is based on a 29-inch high-quality IPS type matrix with support for a resolution of 2560 x 1080 at a refresh rate of 60 Hz and an aspect ratio of 21:9. In other words, the monitor is perfect for entertainment (watching widescreen movies, playing games in high resolution), and for working in applications with a developed interface.

Much attention is also paid to the factory calibration of the monitor. In terms of color gamut, color accuracy and image contrast, the LG UltraWide 29UM65-P can be put on a par with more expensive professional-level solutions, which greatly expands the scope of its use. The proprietary feature of the Korean manufacturer's displays has not gone away either - a careful setting of reading modes with an imitation of a book substrate on the screen.

In principle, the advantages of the monitor can be listed for a long time: this is a wide range of brightness ( upper value reaches 343 cd / m 2), and an excellent static contrast ratio, and large viewing angles, and support for simultaneous image output from two different sources, and the presence of built-in speakers with a total power of 14 W, and convenient control with a joystick, and, of course, an attractive design.

During testing, we carefully tried to find serious flaws in this model. However, in practice, we found only minor flaws in the form of a barely noticeable backlight leakage in the lower left corner of the screen and slightly incorrect gamma settings. Although in real operating conditions this practically does not affect the perception of the picture displayed on the display.

In a word, model LGultrawide 29 UM65- P- one of the few cases when the functionality and capabilities of the device fully correspond to its price tag.

Advantages:

  • use of a high-quality IPS type matrix;
  • large screen diagonal (29 inches);
  • support for 2560 x 1080 resolution at 60 Hz;
  • high speed matrix;
  • great contrast;
  • excellent accuracy of transmission of primary colors and their shades;
  • large range of brightness;
  • excellent color gamut;
  • large horizontal and vertical viewing angles;
  • the presence of 2 built-in speakers of high volume (total power 14 W) with a relatively good quality sound;
  • the ability to display images simultaneously from two sources;
  • the possibility of mounting the monitor on the wall;
  • the presence of a headphone output;
  • the presence of a cable with HDMI connectors;
  • good factory calibration;
  • the presence of two modes for reading, with specially selected settings to reduce eye strain during prolonged work with texts on the screen;
  • reasonable price, as for solutions of this kind.

Peculiarities:

  • the aspect ratio of the screen is 21:9;
  • the screen position is not adjustable in height;
  • the power supply is taken out of the monitor and is made in the form of a separate adapter (available in the delivery set);
  • for everyday use, we recommend choosing Custom or Photo modes.

Flaws:

  • There is some backlight bleeding in the lower left corner.

We are grateful to the company LG hand the monitor provided for testing.

We are grateful to the companyZOTAC for provided for test bench equipment.

All prices for LG+29UM65

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About the fact that I am currently using the LG 34UM95C-P monitor. It has a 34-inch display with a resolution of 3440×1440 pixels. I am more than satisfied with this monitor: despite the 21:9 format, I do not experience any inconvenience when working with various programs, and this width allows me to freely place several windows next to each other, which I often need. Well, it's a pleasure to process photos on such a display.> During my recent visit to Moscow, LG offered to test a top-end monitor of this type - LG 38UC99 Curved UltraWide. This is an ultra-wide monitor with a diagonal of 38 inches, and it is still in the newfangled tradition and curved. Curved TVs have been around for a long time, but curved monitors are clearly a recent trend. Of course, it was very interesting for me to test this monitor: firstly, I wanted to understand whether it is convenient to work on a monitor with such a wide screen, and secondly, how much this slight curvature affects the perception in general - is it really a useful thing or purely marketing trick. Well, let's see what it is - LG 38UC99 Curved UltraWide. Specifications Screen: 37.5", AH-IPS (LM375QW1-SSA1), curved, 24:10, 3840×1600 QHD+, 111 PPI
Backlight type: White LED
Brightness: 300 cd/m²
Contrast: 660:1
Sweep frequency: 52-75 Hz
Ports: 2 x HDMI 2.0, DisplayPort 1.2a, 2 x USB 3.0, USB Type-C 3.1
Speakers: 2×10W
Weight with stand: 9.3 kg
Dimensions without stand: 897 × 466 × 230mm
Dimensions with stand: 297×394×92mm
Estimated price: 100 thousand rubles The price for it is still approximate, it has not yet appeared on sale in Russia, in Europe it is already being sold for €1400. Contents of delivery A box that says life is good! (The corporate slogan of the company.) There is no carrying handle, there are two slots for hands on the right and left.
Large components of the stand and the power cable are in the recesses of the foam packaging, smaller components are in a separate box.


Package contents: HDMI cable, DisplayPort cable, power cable, power adapter, USB cable Type-C, USB-C to Type-A adapter, user manual, factory calibration information, assembly instructions, CD with software and drivers, plastic cable holder.
All cables are in the color of the case, which, of course, pleases. Appearance and features The back of the monitor. The landing pad for the stand is visible, and there are four holes according to the VESA standard 100 × 100 mm with screwed screws, next to it is a block of ports.
The seat for the stand is equipped with a latch. Well, with this monitor, of course, you can use any suspension stand according to the VESA 100 × 100 mm standard.
The block of ports is rich: two HDMI, DisplayPort, two USB 3.0 (one of them supports fast charging according to the standard Quick charge), even USB Type-C is. There is also another USB port, but it is purely service and closed with a plug.

A five-position joystick is located at the bottom end, with the help of which the display is turned on and off, as well as setting various parameters through the menu.
Two ten-watt speakers are also located on the bottom end. There is a Kensington lock next to the left speaker.

The stand is reinforced, made of metal (the upper part is glossy white plastic). Consists of two parts, assembled in a few seconds.
The stand is adjustable in height in the range of 110 mm, and the angle of inclination is also adjustable from -5 degrees to 15 degrees. Not much, but really enough.

The height adjustment is quite enough for a comfortable position of the display so that the eyes look exactly at the center of the screen. (Especially if your office chair is also adjustable in height.) My LG 34UM95C-P cannot boast of this: the height of its stand was not enough, I first put something under the bottom of the stand, and then with the help of VESA. that the block with ports is located almost in the very center of the back cover, and the monitor on the stand does not rotate - it will not be so easy to connect various devices to the ports, so it is better to connect the power adapter, HDMI or Display Port once, as well as USB and Type-C, well, do not climb there anymore. Moreover, with the help of a special plastic holder, these wires and extension cords can be heaped on the rack of the stand.
Here is the holder.
We connect the cables - and go ahead, see how it all works.
The stand is designed correctly, the monitor is quite stable on it. Also on the leg of the stand there are two rubber circles that prevent the monitor from shifting. Look how spacious and how beautiful!
I note that the quality of materials and assembly is at a very high level. The back cover is white glossy plastic, on which traces of touches are not particularly noticeable: not that, I note, in the case of black plastic (on my monitor it is just black). Display A few words about the display and its characteristics - after all, this is the most important component of the monitor. The manufacturer in technical specifications indicates that the display is 38" with an aspect ratio of 21:9, however, in reality, the diagonal size is slightly smaller - 37.5", and the aspect ratio is 24:10, not 21:9. Compared to my 34-inch model, it became 400 pixels more in width and 160 pixels in height. Here you can clearly see how the display space increases when moving from FHD resolutions to UltraWide FHD, UltraWide QHD (like on my monitor) and UltraWide QHD +.
AH-IPS matrix manufactured by LG. The finish is semi-matte. (Thank God, the fashion for wildly glare glossy coatings has begun to pass.) The image quality is very good, the brightness is quite enough for use in a room where the sun shines brightly through the window (I tested the monitor in this mode). Viewing angles are very good (for monitor). With a horizontal deviation, no visible changes occur somewhere up to an angle of 40 degrees, after which the contrast and color saturation slightly decrease. But such characteristics are quite enough for several people to sit at the display and watch a movie. With a vertical deviation of about 20 degrees, the contrast drops somewhat and a pinkish tint appears on white. I had no complaints about the uniformity of the backlight. I carefully looked at the uniformity on various solid colors - purely visually, I did not notice any deviations or spots. (In test laboratories, some deviations are found, but very small.) A slight curvature of the screen during normal operation does not interfere in any way and gives a small positive "cinema" effect, but when watching movies and playing games, the effect is much more noticeable and comparable to the effect of presence spectacled virtual reality, only here the image quality is immeasurably better. So, in my opinion, the curvature of the display is not a purely marketing trick at all, it is really very cool perceived (well, at least by me). And with a curved monitor, this effect is much more noticeable in comparison with a TV, because you sit much closer to the monitor. Device operation This monitor, like my 34" monitor, uses a "bezelless" design where the internal bezels are very small - about 7-8 millimeters top, left and right, bottom - about 13 millimeters. Plus, there is another 2.5 millimeters of plastic frame. On such a display, you can very comfortably place three or four applications horizontally, which, for example, I personally often need at work. (For example, when you write an article and work with various sources of information, you also prepare illustrations for the article at the same time.)
When purchasing my 34-inch monitor, I was afraid that such a size would not allow me to keep the entire surface of the screen in view, but it turned out that there were no problems with this and I did not experience any discomfort. I was also afraid that it would be inconvenient to work with text, placed closer to the edge of the screen, and you will have to position the window exactly in the center - no, nothing like that, I often keep the editor with text almost on the very edge, and there are no problems with this. For example, what my screen looks like at the time of writing this article.
With 38 inches and a resolution of 3840, it also worked quite comfortably. And there, too, the eyes managed to control the entire screen. It was less convenient to hold the article at the very edge than on 34 inches, but again, there is nothing wrong with that, and no one interferes with keeping up-to-date information in the center, and auxiliary information at the edges. Processing photos and videos on such a monitor is easy fairy tale and song. It is very convenient to compare the processed photo with the original, you can keep many toolbars open - in general, there is where to roam.
Yes, and in view mode, you can make previews large enough - and they still fit on the screen quite a lot.
This monitor is not aimed at gaming, but it uses various technologies to improve the display of 3D graphics. AMD FreeSync is an adaptive sync technology. It operates in the range of 52-75 Hz, and 75 Hz will be available only when connected via DisplayPort. It also uses a black stabilizer (it helps to distinguish small details in dark frames - for example, to detect enemies in the dark) and dynamic image synchronization. The manufacturer claims the response time is very small - only 1 ms in Motion Blur Reduction mode. This is achieved by turning off the backlight at each frame change. This eliminates blurring by turning off the backlight during pixel switching, rather than inserting an additional frame. This mode reduces the response time to a minimum and eliminates the possibility of loops appearing in a dynamic picture. I looked at reviews with laboratory tests - in reality, the response time is somewhat longer, but, according to my feelings (a player from me, frankly, not a special one), there is a lack of dynamics it was not felt either on cool car simulators (and at maximum resolution), or in any 3D shooters.
And what an effect of presence with such a monitor in many games - it's just class. With the help of a joystick, a short menu with five icons is called up.
There you can call up a full menu with a variety of settings. For the operating mode, there is a large set of preset sets. And also, of course, you can configure various parameters for yourself. The monitor reacts quickly to the joystick, it handles clicks clearly. By the way, on my 34-inch monitor, the response speed to the joystick is clearly somewhat lower. The sound of the built-in speakers is just excellent: loud, clear, quite high-quality, and I don’t even know how they achieved such decent bass on the built-in speakers. in 60-70% it was quite enough to watch a movie in a large room by a company of several people. Well, with games, the built-in speakers were quite enough, while there was absolutely no thought to put separate speakers. If you turn on Bluetooth on the monitor, then the monitor is found in the list BT devices on the smartphone-tablet, after which the smartphone-tablet can be connected to the display and output sound from its speakers. And you can turn off the screen - the sound will still go. Observations at work and conclusions I really liked the monitor. I am very pleased with my 34-inch one, but, of course, it was interesting to see what the 38-inch one is. And it is such, as Savva Ignatich said, space, such grace that I really want to change mine for this one. Such a beauty is, of course, very expensive, but when it is the main working tool that is used 12-14 hours a day for several years, all this, I think, pays off pretty quickly. My monitor cost about € 1000, an increase of four inches, more high resolution(400 pixels wide x 160 pixels high), plus a nice bit of curvature, plus a more comfortable stand - worth the extra €400? In my opinion, it is worth it. Yes, of course, such a monitor is not needed for people who do not need to multitask at work. Also, they are unlikely to be tempted by gamers - this is not a gaming monitor. But for my tasks, such a monitor is almost ideal. Already thinking about how to sell my own and take just such a 38-inch one. Just enchanted.

Good afternoon, Habrahabr! Recently, new models of monitors of the 2014 line arrived in our office, and today we'll talk about the most interesting models. There are a lot of changes in them, so there is definitely something to read about. Get comfortable.

We, like any other large company, receive a huge stream of feedback, reviews, opinions from both professionals and ordinary users, and we try to take criticism into account when creating the next generation of products. This year, the changes affected many aspects, affected both the line of smartphones and TVs (we will talk about them and their new Smart TV system in just a couple of days), and, of course, the heroes of today's material, monitors, did not stand aside.

New technologies

We have implemented a number of technological innovations across the entire monitor line-up to be produced in 2014 to protect your eyes and enhance the display of LCD panels. One of these technologies has been Flicker Safe- completely devoid of PWM modulation LED backlight matrices. Brightness is adjusted smoothly, within wide limits and without a noticeable effect on color reproduction or image quality.

The second significant improvement was the complete unification of controls in new monitor models: a five-way D-Pad on the bottom of the display.

Interactive and intuitive menu, improved Russification and, as a result, convenient control of even those monitor functions that are needed once a year.

Reader Mode- the third technology, albeit quite modest. There is nothing supernatural in it, the only thing it does is quickly switch the color balance and white balance towards warm tones, reducing the contrast of black text on a white background to comfortable values ​​and reducing eye strain. If you sit all day long at multi-page documents, tables and graphs, and color accuracy is secondary for you, this function is simply a must have, in the evening your eyes will thank you. The settings for Reader Mode were selected by LG engineers in collaboration with eye care practitioners and occupational safety experts.

Ultra-wide cinema screen
The line of monitors with an aspect ratio of 21:9 came to users' taste, so this year it has significantly expanded and replenished with several interesting models at once.

The most interesting monitor in this group is the premium one LG 34UM95 which will be on sale soon. 34 inches, 3440x1440 resolution, Display Port and Thunderbolt II support, 10-bit per channel input mode support, new system backlighting and support for both hardware calibration and 4-screen split mode for the most popular OS: Windows (7, 8) and OS X.

The monitor received a design that has become classic for LG with thin frames, a new stand with tilt adjustment and different bolt patterns for two height positions, neat 2x7 W speakers.

The display resolution is comfortable enough to work without increasing the DPI in the system, both in OS X and in WIndows 8.

The model also has several younger brothers with different diagonals (29 and 25 inches), the smallest of which - LG25UM65 - a compact monitor with a resolution of 2560x1080 pixels, inherited from older models and the previous generation - features, and from models of 2014 - a new hardware stuffing and a set of interfaces.

The chips are still the same: backlight without PWM, support for hardware calibration and division into 4 virtual displays - for convenient operation with several documents at once in "full screen" mode for each of them.

As available interfaces - three digital connections: DVI, HDMI 1.4 and Mini DisplayPort.

New and more

In a couple of days you will find a report from the presentation of a new generation of Smart TV, an introduction to the system based on Web OS, as well as new materials on monitors, soundbars and audio systems for home theaters. Do not miss!

Iiyama has expanded its monitor product line with the new 27-inch ProLite XUB2790HS. The novelty is based on an innovative AH-IPS matrix and provides image output with Full HD resolution (1920x1080 pixels). The monitor has a stylish design, an ultra-thin bezel and a functional stand that allows you to adjust the angle of inclination, turn the screen to portrait mode, as well as its height in the range of 130 mm.

Iiyama ProLite XUB2790HS is equipped with high-quality WLED backlight, which significantly reduces power consumption. Matrix used...

No one will argue that the past year has been a year of growth for AMD in the field of processors. And the organization is not going to stop. In the near future, it will complement its range of new single-chip platforms for embedded systems, which will be called the Ryzen V1000.

The V1000 platform is built on a Raven Ridge chip and is related to the Great Horned Owl processor line. Based on the version, the processors of this line will offer 2, 4 or 8 cores, which will complement 1 or 2 MB of cache.

Since we have an SoC in front of us, it also has a set of controllers ...

The choice of a cooler when assembling a computer plays a very important role, because, firstly, this component must correspond to the type and design of the PC, and secondly, it must perform all the functions inherent in it at a high level. Manufacturers of coolers for HTPCs and low-profile computers delight consumers with their products with some irregularity, so Cooler Master has taken on a solution to this problem. Cooler Master offer a quality solution for this kind of PC with their GeminII S524 cooler.

Main characteristics

In all industries, there are things that look innovative and futuristic, but that few people even know about. Some of them die without breaking out of the status of a bold concept, like Razer Hydra. Others are slowly but methodically capturing their niche, as does Tobii Eye Tracker. And finally, there are things that have been asking for years to be created, and we don’t see them everywhere just because of conservatism.
Just the latter include ultra-wide monitors. If you have seen the beginning of the great migration from the 4:3 format, then you yourself know very well that new standards are new problems. It is about how to solve them, and whether these sufferings are worth it, we will talk.

Theory

The first and main problem with ultra-wide resolutions and monitors is that it's hard to find out anything about them. Even among Steam users, the number of owners is less than a percent of total number. I myself realized the full scale of the problem when, after a question from a consultant in a store “Do such monitors even exist?” found himself explaining that they not only exist, but are also sold here ...
So first, the theory. Ultrawide monitors refers to monitors that have a 64:27 aspect ratio, the resolutions currently on the market 2560×1080 and 3440×1440. Slightly newbie 3840×1600, which differs a little in the actual ratio, but for some reason is also considered the usual ultrawide. For marketing reasons, however, for all of them, a rounded value of 21:9 is used in the sale, so as not to scare the buyer so much.

As it is easy to calculate, these monitors are exactly one third wider than the 16:9 already familiar to us. Which is no longer so easy to calculate, but it is important to know: the resulting aspect ratio is very close to 2.39:1 , the most commonly used modern cinematography.
Remember that the load on the video card will increase proportionally. At the time of writing, the recommended video cards for 2560x1080 are R9 290 from AMD or GTX 970 for Nvidia, but for 3440x1440 they are the other way around - minimum requirements, and there is no upper border at all - this number of pixels is ready to gobble up and not wince any power that you provide.

Brace yourselves, more numbers to come. A measuring tape, a calculator and the Pythagorean theorem are your best friends in this wild of the unknown. We remember Pythagoras due to the fact that screen sizes are measured diagonally, so if this value is equal, a 21:9 screen will be physically lower than 16:9, that is, in fact, you will lose height, and not increase the width - and this is no longer talking about a completely different pixel size. So, for example, a 29" sample at 21:9 has the same physical height as a 25" sample at 16:9. The simplest advice I can give is: in the case of ultrawide, compare the height, not the diagonal. And make sure that it basically fits in the workplace in width - also not as rare a problem as you might think.

We should also mention the very fresh 29:9 (3840×1200) and 32:9 (3840×1080), which do not even have a permanently fixed name. They are also called mega-wide ( MegaWide ), and grand circle : it's hard to say what will eventually take root. In any case, now these are experimental directions: further in the text we will talk purely about 21:9, although much of what has been said will be appropriate for its brethren.
So, there has come a point in your life when you realize that a widescreen monitor no longer feels wide enough, and now you want to solve this problem with an ultrawide monitor...

Purchase

The main catch with buying an ultrawide monitor is that you will most likely have to do it blindly in an online store. Just picking up and finding them in a shop window is still not the most trivial task even in Moscow.

When choosing specific model keep in mind that although concave monitors give at least another 20% more futuristic, some significant effect from this only begins at 34″, at smaller diagonals it is not so noticeable, in contrast to a significant increase in price.

in the case of ultrawide, compare the height, not the diagonal

LG is practically a monopolist in the ultrawide monitor market, these models are the most popular and cheapest, with all the pluses and minuses that follow from this. Outside the budget sector, the choice is already greater, but considering all the nuances of individual models would require another article.

If you still have the opportunity to check the monitor before paying, do it. Actual models already suffer from this problem less, but flare ( backlight bleeding ) is still the biggest risk at 21:9. This appears as a light on a completely black image, usually at one of the angles. In a completely dark room, you can see this even on the best 16:9 monitors, but if the backlight is visible in the light, this is already a reason to choose a different instance. Unfortunately, even this is not always recognized as a warranty case, so the issue of illumination requires such attention.

Finally, if the monitor supports frequencies above 60 Hz, and you are going to use it, it is better to immediately take a DisplayPort cable: HDMI can no longer cope with such volumes of information, and trying to set 75 Hz will result in a black screen. This is also possible with low-quality DisplayPort cables, especially long ones.

System

Welcome to the club! If there are no hardware problems, then the worst is over, and from a huge list of warnings, we move on to a wow list.

Modern Operating Systems ready to work with the craziest resolutions and configurations. Programs, apart from a couple of very old exotic cases, also work perfectly when they are deployed to full screen.

You may decide that with such and such a screen width you will definitely start using windowed mode, displaying several on the screen at the same time. Manufacturers even apply appropriate programs to the monitor - LG has this ScreenSplit , for example, but you can use it and any analogues regardless of the monitor.

This is convenient and often useful, but new sizes can't beat habits so easily: sooner or later ultrawide becomes "normal" and all other monitors become narrow, and, say, a full-screen browser stops looking as wild as it did in the first week. .

Although working with multiple windows at the same time in ultrawide becomes easier, this is achieved solely at the expense of increased space: for the system it is still a single monitor, so all the tricks available to owners of multi-monitor builds remain unavailable. The most significant disadvantage full screen applications like games will tend to take up the entire physical monitor, even if you mess with virtual desktops.

On the other hand, when working with specific applications, you will often get benefits that can only be achieved at 21:9. The inseparable increase in horizontal space delights everyone who works with video: now a larger segment fits on the same scale. The working area and heaps of programs with an overloaded interface are increasing. Even in the banal Microsoft Word You can view three pages at the same time.

Video

Films are the only thing that I could not get used to a new look even after a year. While many try to create "cinematic effect" by adding black bars where they could be dispensed with (Telltale Games, I'm looking at you), it's just a shadow of the same effect achieved when the bars disappear altogether.

The other side of the coin is that the same stripes now appear on the side of everything except actual modern films. It annoys everyone in different ways. I did go from 16:10 at all, so the stripes on either side do not surprise me. Physically, the size of such a video remains the same as before, just the additional space is not used.

Also, if you didn’t notice this before, you will definitely notice now: 1080p, 720p and other video resolution designations, oddly enough, do not mean the height of the content in pixels. Literally, such an entry reads as “such a height should be on a 16:9 monitor so that one pixel of the video corresponds to one pixel of the monitor.” 1280×544, for example, will also be referred to as 720p, although in fact you will not find the number 720 anywhere. This is the heavy legacy of the 16:9 victorious world that you think about every time you have to stretch 1080p to a true 1080 pixels of height. For us, the important thing about this is that even 720p in the case of ultrawide dangerously teeters on the edge of acceptable quality when it comes to films.

And a little about YouTube : the site can work with non-standard resolutions and independently build black bars where necessary. Despite this, many people continue to render video in 16:9, adding these bands themselves. Yes, this means that by default we will have pre-rendered stripes at the bottom and YouTube-generated stripes on the sides. To combat this insanity, you can and should install browser add-ons: for Chrome, the best is Ultra Wide Video, for Firefox - ultrawidify.

Games

Games in ultrawide look great. Increasing the view width is an obvious method of increasing immersion, but it cannot be implemented with a second monitor due to the fact that the center then ends up on the border between the screens. Three-monitor assemblies are too bulky for many, take up a lot of space, and we are talking about a threefold increase in the load on the video card, not to mention the price.

Although ultra-wide monitors only get a third of the picture increase, it's still significant enough that for the next two weeks after purchase, you will download and install literally every game that you can remember, just to see how it looks. The biggest impact is in first-person games with good design from the start. Bioshock Infinite and The Witness are the first to come to mind here, but in principle all games that correctly support resolution are felt positively in a new way.

I suppose you yourself already know where the catch is? Yes, not all even modern games belong to “correctly supporting” games “out of the box”. Fortunately, in many cases this can be solved. If you missed the 16:9 era, you can re-experience all the wonders of digging into configuration files and interventions in the memory of games. This is not as scary as it sounds, although it can also scare someone away.
First of all, you need to install the program Flawless widescreen. It does not support many games, but this is the easiest way, which does not require pressing more than a couple of buttons.

In the ultrawide community, the concept of FOV (Field of View, viewing angle), showing how much you will see horizontally. Concepts associated with it Vert- and Hor+ , which you will often see in the context of ultrawide games. Hor+ means the FOV gets bigger and you see more of the width. Vert- means that the FOV remains the same, and filling occurs - that is, the picture is cut off at the top and bottom, and on the contrary, we lose part of the image compared to 16:9. Attitudes towards the second solution in the community are complex, and more often it is considered that it is better to play in 16:9 mode than to get so cropped.

Yes, usually games that don't support 21:9 (or that you've set yourself to a different resolution) will display correctly in 16:9 by simply adding stripes on the sides. If the image in this situation is stretched for you, change the settings of the video card: this option is in the scaling section.

As a rule, games themselves recalculate the FOV indicator, but somewhere this does not happen. Usually it’s enough to “by eye” determine how comfortable it will be for you specifically, but if you want to get a value that exactly matches the original, you can use FOV calculator. Usually, however, you need to set 98-100 degrees.

Website wsgf.org is the premier site in the world of ultra-wide monitors and multi-monitor builds, as instructions for just about any game can be found here. Sometimes they are outdated, and somewhere there is already an easier or better way, sometimes the proposed methods do not work due to an unexpected game update, but in most cases, you should start to find out about support for all games older than a couple of weeks from here. Here you can also find screenshots showing how the game looks at these resolutions.

Regarding "how it looks" to your best friend remains YouTube. The query "[game name] ultrawide" already returns at least one result by today, if the game actually supports it. From specific channels you can advise “WideAsFcuk” , which shows in detail and down to the deepest submenus the extent to which many new games support ultra-wide resolutions.

A lot of information can be found on the corresponding subreddit with a great title, including not about games. Finally, if the game is on Steam, you can search its community discussions for “ ". If there is no information here either, you can leave a request here - it is possible that the developer will personally answer you. In some indie games, after such lonely questions, this support appeared at all, although it did not exist before: often the technical implementation is elementary, it’s just that the developer was not aware of the demand for such permissions.

Yes, for obvious reasons, if the game is divided into location screens or has mechanics based on interaction with the edges of the screen, the chances of full 21:9 support there are zero. Although the interface or subtitles can sometimes use the space that appears.

In two years, ultrawide monitors have spread across the world and have reached the point where they no longer have to prove that they exist every day. Quite wild times are over, and you can not be afraid that you will be left all alone with the new standard. It is enough just to be open to the new - with all the difficulties and joys along the way.

Author with ultrawide monitor: Mikhail Yakovlev

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